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HimeWorks



Benevolent Demon King 1

Posted by Tsukihime, 07 January 2015 · 92 views
video


Demon kings aren't always the super villains.
They just happen to live in the same universe as the rest of them.


The Slime Hunter's Slime Book

Posted by Tsukihime, 07 January 2015 · 81 views
video



What does True Power look like?

Posted by Tsukihime, 04 January 2015 · 140 views
video


More videos available in my channel .

If you have any requests just let me know.


What was in that Chest?

Posted by Tsukihime, 04 January 2015 · 124 views
video, uxdesign


It's the little things.


The Slime Hunter: First Encounter

Posted by Tsukihime, 02 January 2015 · 127 views
video


This can be an actual occupation.


Growing, Flashing Slime

Posted by Tsukihime, 01 January 2015 · 137 views
video


Need some visual add-ons for your project?
Here's a demonstration of battler flashing and resizing.


Multiple Message Windows

Posted by Tsukihime, 12 December 2014 · 149 views

Working with multiple message windows simultaneously.

https://twitter.com/...456846049058816


Shops and event pages

Posted by Tsukihime, 28 February 2013 · 328 views
shop
The Shop Manager currently handles shops on a per-event basis.
A shop is uniquely identified by two keys: a map ID, and an event ID.

This does not allow you to have multiple shops in a single event, especially if you want the shop to sell different things under different conditions (for...


Shop Options

Posted by Tsukihime, 28 February 2013 · 198 views
shop
The next version of the Shop Manager will come with a new set of "shop options".

These options influence the shop and shop goods.
All options are set through script calls before the shop processing command.

In particular, it will support the following options:

1: Hidden. You can attach...


Common event shop

Posted by Tsukihime, 27 February 2013 · 212 views
shop
http://yanflychannel...mon-event-shop/

Going to write a common event shop that does something similar to this for the Shop Manager.

Some usage and implementation...





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