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Cats Versus Candies: What the heck is this?

Posted by Kotori-chan in Cat`s and Lolipops, 25 January 2015 · 50 views
cats, caby, candies, idea, story and 5 more...

So as the title says... what the heck is this so called "Cats Versus Candies"?

Well it's about Cats... and candies as well~
To further elaborate this crazy combination you can watch this cute video of a cat:

Or follow us in this dark dangerous alley...

Kotori: Hello everyone, I'm Kotori-chan and I am currentl...

Development log - battles can wait, but demos must go on

Posted by Cait in Cait's Blog, 25 January 2015 · 69 views

I have removed the needs portion of my game and going to add an "ABS", but so far, none of the ABS scripts are what I need. I have given it much thought about what type of script I would need. I imagine that there would be a way of separating dungeon maps from every other map. A note tag or even something in the name. [Dungeon]. From there, you would...

Quest sketch

Posted by randomstranger in Silvershore, 25 January 2015 · 36 views

This is a very unpolished idea but I think it helps to write these things down. Characters reappear in this other thing I wrote ages ago.
You arrive in the distant, snowy land of Rivania. It’s a desolate place, but you’re well-supplied and armed to the teeth. You have two companions: one wily, worldly agent of the emperor and one sullen young s...

DCRPGME version 0.2

Posted by Hirador in Dark Cloud RPG Maker Edition, 22 January 2015 · 79 views
dark, cloud, remake

DCRPGME version 0.2 Hi again! Sorry for taking so long. Life caught up to me. Anyway,

I fixed the intro
Added 3 dungeons
added several scripts
added Macho's cut seen


Have fun! :)

Monster Showcase - "Nightmare" Enemies

Posted by LadyMinerva in The Touhou Times, 22 January 2015 · 172 views
touhou tales, nightmare, shadow and 3 more...

Hi Hi All! Welcome to an entry of the Touhou Times.
Nothing much for this one, but in time to time, I might show various enemies I'm planning to put in the project~ :D
Many of the game mechanics are being worked on since many of the battles are limited to this moment. But I hope to bring more than just the usual search and destroy enemies... xD

Anywho, w...

Whoo! ACE!

Posted by Mateo-Lin in Blogging and Things, 22 January 2015 · 79 views

So, I got ACE recently. Geez, there's a lot of stuff to play around with. I kinda wish there was more stuff in the generator, but so far, it's nice. All I have to do is transfer my information, like items, classes, weapons, and such, which I have a crap ton of things. I hope I can find scripts that are similar to the ones I got for VX, if I can't get them...

Alice vs Marisa with TSBS 1.4 (+ Apples! ^^)

Posted by Turt in Turt's Blog, 21 January 2015 · 217 views
touhou, animated battle

Little test TSBS Battler Summon. ^_^


(map) Kotori-chan
TheoAllen TSBS, Message Wait Skip
Yanfly Battle Engine
MOG Battle Hud Ex, Schala ATB Gauge
Yami Classical ATB
DoubleX Bug Fix Classical ATB

A Year In The Making #2 - Battler Design

Posted by roccstar1oh1 in Ramblin' Roccstar, 21 January 2015 · 44 views

Spent the better part of the day designing some battlers.

Rough Sketch, fixed a bit of the outline, and colored one of the creatures.

Rough Sketch:


Shaping the Sketch:




Finished Product:

http://i.imgur.com/0bjJj3d.png http://i.imgur.com/Tbhnay...

Scripting Doesn't Make You Better Than Me...

Posted by Necromedes in Necromedes' Blog, 20 January 2015 · 181 views
scripting, scripters

I'm sure that this will raise the bristles of some people but you know what? It needs to be said.

I am sick of scripters (not all, mind you) thinking that just because they can write code, that they're better than everyone else. As if their ability puts them into some sort of "Nobility Class" and the rest of us are just peons and grunts.

I understand th...

Creating a HUD (Beginner / Intermediate) using Common Events

Posted by Pixii in Pixii Stix since 1986, 17 January 2015 · 193 views
hud, tutorial, ace, common, event and 5 more...

Example HUD created using Pictures and Common Events.

The SLIDERS make up THREE different Images.

I realize, there is a Tutorial already written about creating a HUD using Common Events . It's a fantastic Tutorial that gives you a general idea...

Grid System #4 Attack Range

Posted by TheoAllen in Theolized Stuffs, 16 January 2015 · 92 views

Another progress report! Now you can determine how far the skill range is
A little showcase

However, since the attack range is a bit tricky to setup if you're going to make your own. I already provided some preset setup. Also, you might start to suggest "Hey, it's better to show some indic...

Moogle Fantasy Production on Break

Posted by DarthVollis in DarthVollis' Blog, 13 January 2015 · 54 views

With all the recent problems in my life I have put Moogle Fantasy on the back burner for awhile. Still going to finish it just taking some time.

What is The Pantheon?

Posted by Spectre in The Pantheon, 13 January 2015 · 72 views

Some of you may have seen this thread around:


Don't be alarmed. We aren't taking over anything just yet.
What we are is the first attempt, on VXAce.net, to immortalize our most influential artists in a collaborated group that allows us to not only intera...

Yay, or Nay?: Dragon Age: Inquisition.

Posted by LordSquirrel in The Thoughts of a Squirrel King, 11 January 2015 · 143 views
dragon age, review, thoughts and 7 more...

So, I've been playing the third entry in the Dragon Age series; Dragon Age: Inquisition. And as my second playthrough begins to draw to a close, I feel like this would be a good way to start a little series that I'll be calling, Yay, or Nay? What is this? Basically it's a reviewing series, but where i just kind of spew out random thoughts on the game unti...

Can I reboot the year? Please?

Posted by Sinathor in Stellar Complex - Development Blog, 11 January 2015 · 116 views


This post is about the development of this game ---> http://i.imgur.com/PwZrpBN.png

I am terrible with deadlines. I knew I shouldn't have told anyone about my release plans for the early alpha. This happens every time.

Ixias early alpha was supposed to be released late 2014, around the Xmas times. Well it didn't happen. I had been so busy an...

Why Work Stopped For Almost a Year

Posted by Hokobishu in Hokobishu's Japanese Tea House, 10 January 2015 · 118 views
sorrow, pain, affliction and 6 more...

So, a couple of you wonder where I've been for all this time? Let me clear a few things up. Starting with where it all began.

So, I received RPG Maker VXAce as a Christmas Present back in 2013, where I began using it to create many failed projects that never went anywhere. And so it was that one day, I should find myself dating a random stranger who I...

I am in mourning...

Posted by KilloZapit in KilloZapit's Magical Fairyland, 09 January 2015 · 143 views
mourning, tagic, boo hoo, gamepad and 2 more...

Today I just found out a very precious friend is dieing. I knew this friend for I think maybe even more then a decade, and I loved them dearly. I admit there were times where I may have neglected our friendship, but they were always there for me when I needed it. I always seemed to know how to push just the right buttons though. I just loved to turn them...

Benevolent Demon King 1

Posted by Tsukihime in HimeWorks, 07 January 2015 · 85 views

Demon kings aren't always the super villains.
They just happen to live in the same universe as the rest of them.

3# Why i Hate: Ignorance.

Posted by UberMedic7 in Johnny's Corner, 05 January 2015 · 214 views
effing, hate, ignorance and 2 more...

Before we get started on this one allow me to say that at some point this entry might not make any sense or it might seem like a huge rant or like a post about me whinning like a baby, but i hope you get what im saying. So here's....

Why i Hate: Ignorance (and/or ignorant people)

Ugghhh, where do i begin? Its really tough to express how much this b...

Promise | Music | Mapping | Game Mechanics

Posted by AlliedG in AlliedG's Blog, 21 December 2014 · 267 views
promise, music, mapping

It's been a while since I have updated this blog but I'm still alive guys and ready to share some updates.


Jonnie91 (JStewartMusic) has completed his first VOCALOID track starring Meiko! The lyrics represent the themes ongoing in Promise and I'm looking forward to the Japanese version and instrumental in 2015.

Listen on Soundcloud.com

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