Community Status Updates
I will be gone for a while from today onwards (having real life problems) . I really appreciate everyone whose been there for me :3 i dont know what i would do without you guys. Thank you and i hope i'll see you guys soon.
Have to map the Capital soon, 9 glorious maps for one place lol. Hope the team is ready lol
I've added a secret superboss in my IGMC project. It's hard to find, and tougher than the final boss >:D
Been analyzing the RPG Maker MV magazine page and found a few interesting things.
Yesterday, 08:44 PM
Yesterday, 09:03 PM
Yesterday, 10:13 PM
Found an apartment in town, hopefully I can move in soon and start working to get things back on track. I was hoping to have more things done in the project sooner so I could release the demo but it will have to wait a while. Rest assured that it's going to be amazing when it goes public!
Apples are...wait for it....Delicious!
My games no longer require additional download files, and i got a new splash screen script to work! :D
Wow, it's all what I need; can I have it, please? :D
Yesterday, 06:11 PM
And then i switched to this one, because i can use it in the IGMC, and it's better:
Yesterday, 06:13 PM
Yesterday, 06:14 PM
Question, I have graphics for a custom battle Hud, only problem i dont know how to script them in. do anyone think they can help me out with that?
I doubt this could be done with events honestly
Yesterday, 05:13 PM
Yesterday, 05:14 PM
Yesterday, 05:17 PM
It's both amazing and pathetic when you're only short-term achievement that you can think of is taking a burger that is already on the menu, make it better, and then sell that product to people and cherish in the fact that countless people love your idea even though people will just order it as is because people are lazy.
Hey everyone. When I compress game data, and include encrypted archive and RTP data, It doesn't keep any custom folders i put in graphics. Is their a way around this, so people who download it don't have to make a folder, and put extra files in it?
Yesterday, 04:39 PM
Yesterday, 04:47 PM
Yesterday, 04:59 PM