One thing I've always appreciated about games more than books, movies, music or any other type of entertainment mediums out there is that it combines everything and, most of all, is all based on input from the user and unfolds from that input! Can you control where a book goes? A movie? Nope. Is there a scene to go with that music (besides a rotten music video:P)? Doubtful it's as good as a heated battle with some great evil. I never understood why people would be content to view others reading books as "socially fine" but when people play a video game, suddenly it's this stupid mindless thing with no meaning and is just a trap to keep people inside. While that second part is probably, perhaps, sometimes, most definitely always true (lol) the first part is not. Especially if you are making the game. When you are doing that, suddenly you are writing a book, guiding actors, creating a tangible world, and conducting an orchestra. Not only all this, but in the end you are not only making something your audience will watch or hear..but also control, which means you need to do much more than just write that one book, that one specific way. You need to make it so that everyone experiences it a different way (replay value, in other words).
And that's today's rant from me. Welcome!
In the end, what separates a man from a slave?
Money? Power? No, a man chooses, and a slave obeys.