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#1 Cecillia

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Posted 29 April 2012 - 12:25 PM



i'm using this but, how can i make it so that the music starts playing when the first image fades in?

"Be who you want to be, not what others want to see."

commission___cecilliabellelacroix__1_2__FhTGjd3.pngcommission___cecilliabellelacroix__2_2__

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#2 Ventwig

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Posted 29 April 2012 - 02:27 PM

Well, a link to the script would help scripters out there.

VTS- Ventwig's Turquoise Symphony

(VTS- Because everyone needs an obnoxious acronym to go with them!)

Spoiler

 

And my other scripts:

Spoiler

#3 Cecillia

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Posted 29 April 2012 - 02:59 PM

Spoiler


Additionally, how can I add a Start Continue End button thingy instead of the text just being there.

Edited by Cecillia, 29 April 2012 - 04:55 PM.

"Be who you want to be, not what others want to see."

commission___cecilliabellelacroix__1_2__FhTGjd3.pngcommission___cecilliabellelacroix__2_2__

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#4 Alexmaru

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Posted 26 July 2012 - 06:03 AM

I know how now! :D


I also use this script for my game "Kingdom Hearts: Battle of the Heart" and wanted to do the same as you. Actually, you only do one little thing for the music comes together with the first image

Line 125: play_title_music unless @ logo_active

Shuold just be: play_title_music


= Done! :D

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#5 O.P. Wilkituska

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Posted 26 July 2012 - 06:51 AM

And for customizing the buttons, put an image in the Graphics>Titles2 folder with the proper name. If you want an image to be the New Game button, call it New Game.png, and use Continue.png and Shutdown.png with the other two buttons. By the way, if you change any text, change the name of the image too (i.e., if you modify the database to display Play instead of New Game, the button should be Play.png instead of New Game.png)
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