Battle system will be arcade one, rather than turn based like in normal pokemon. It is conscious decision rather than because there is no pokemon BS yet for VX. Reasoning behind this decision is to make battles more challenging than in original games.
Goal of the game
Well, it's kinda obvious, but I've been asked to put it there so I am doing it. You're young boy (or girl, you can choose your gender at beginning of game) that happen to wish to become greatest Pokemon trainer in the world. That's why you started your journey getting badges from different trainers (masters of Pokemon gyms) to get into Pokemon League and beat Elite 6.
You'll have only 4 Pokemon in your party. This is because VX and any other RM is limiting party to that specific number and I don't know any workaround. Might be subject to change if any party expanding script will come up.
For now, normal VXA menu will be used. I'll try to cook up in RGSS3 something more Pokemon-like though in final stages of development.
Same as menu. Though it is already changed a bit.
Title screen. Reason behind there being Polish menu is that I'm using unofficial Polsih translation of VX Ace for my convenience. It'll be changed to English though (Vocab is already in English)
Starting house. Note that picture, bottle and cabinet are placeholders for TV, console and Computer respectively.
As you can see, graphics will be grayscale, to emulate 1st gen feel. Game will mostly use RTP with custom-made pokemon-specific tiles. That's right! No rips. Game will also contain Pokemon music covers made in Klystrack tracker by me.
Game will contain custom region. Didn't decide about name yet. Whole overworld will be done as 500x500 map.
Mostly custom pokemons (fakemons), but will contain also some classics such as Pikachu or Piplup. Again, no rips, custom (and highres) gfx.
Didin't decide about it yet. For now I am mapping overworld,
ATS Messages/ATS Formatting by Modern Algebra from rmrk.
Fomar's More Choices script with my improvements.
Script that play thud sound when you try to go thru impassable area (by me), like in original games.
Note, that I am looking for talented scripter that would script arcade battle system (fighting on map) where you can use up to 4 skills available by q,w,e,r keys or point me to script like that.
Edited by Rave, 01 July 2012 - 03:27 PM.