This script allows you to transform a battler into another battler while the effect is active.
An actor can change into another actor, an enemy can change into another enemy.
The battler will gain the skills and commands of the transformed battler while in the new form.
Level does not change. Base stats do not change either.
Use features on your transform state(s) to provide bonuses.
Required: Effect Manager
Tag your state with
<eff: shape_shift id>
Where id is the battler ID you want to switch to, depending on whether the target is an actor or enemy.
Edited by Tsukihime, 26 October 2012 - 12:49 PM.